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IndexOutOfRangeException is thrown from Selectable.OnEnable/OnDisable wh...
How to reproduce:1. Open user-submitted project (SelectableException.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Erro... Read more
Reintroduction of the deprecated GameCenterUsersID so customers can star...
How to reproduce:1. Open the attached "project.zip" Unity project2. Log in to the Game Center in your iOS device3. Build and deploy ... Read more
[Window Management] Editor Window Alt-Tabs on changing Asset Icon Shape/...
Changing the Icon color or shape in the Prefab overrides window, opens up the last opened window(alt-tab) and the Icon remains uncha... Read more
Bolt documentation - Purchase it on the Unity Asset Store needs to be re...
Bolt is now free but the docs still reference buying it on the asset store. {code:java}To use Bolt, which is Unity's visual scriptin... Read more
[Linux] Build process does not shut down after completing successfully w...
Reproduction steps:1. Download the FPS Microgame project through Unity Hub2. Open it, then close and save the project3. Build the pr... Read more
Editor crashes on CompressedMesh::Compress when using VertexAttributeFor...
Reproduction steps:1. Open the attached "MeshCompressionCrash.zip" project2. Right-click on the "face.fbx" in the Project window to ... Read more
[HDRP] Scene/Game view and Build window becomes entirely black when HDRP...
How to reproduce:1. Open user's attached project "Bug.zip"2. In the Hierarchy select "TrexMain (1)"3. Change Normal Map value to 1 E... Read more
[Input System] Multi Tap Interaction doesn't get triggered when there ar...
How to reproduce:1. Open the attached "1267805 repro" project2. Open the "SampleScene" Scene from Assets > Scenes3. Enter Play Mo... Read more
[XR SDK][WMR] The position changes to room setup coordinate system cente...
Reproduction steps:1. Open the attached project ("WinMR_PositionalTracking.zip")2. Open "ManualPose" scene3. Enter Play mode4. Cover... Read more
[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...
How to reproduce:1. Open user's attached 'TooLongAssetBundleDefinition" project2. Open the Project Settings window and expand the Ot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument