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Preloaded shaders loses reference to a shader variants asset when it is ...
How to reproduce:1. Create a new Unity project2. Go to Edit > Project Settings > Graphics and scroll down to Shader Loading se... Read more
[Anima2D] Prefab saving never ends after saving a prefab with SpriteMesh...
How to reproduce:1. Open user attached project "Aria.zip"2. Open 'Apparitor' prefab (in '03.Prefabs' > 'Heroes' folder)3. Select ... Read more
[VFX] Multiple errors are thrown when Seed type is changed in the preset...
On changing Seed type from the dropdown in the preset of "Random Number" Node causes the editor to throw multiple errors, Refer atta... Read more
[VFX] Input value of "Capacity" is not changing when a mouse is dragged ...
On dragging the mouse cursor over the input field of "Capacity" under "VFX Basic Initialize" in the Inspector when the "Initialize p... Read more
Mutiple Update and Start functions in C# Preview
Removing the Start and Update functions from your graph, then re-add them will cause the C# Preview to add another Update and Start ... Read more
Crash on PrepareBatchRendererGroupNodes<1> when enter PlayMode for 2nd t...
How to reproduce:1. Open attached project "Colony Sim.zip"2. Enter Play Mode3. Exit Play Mode4. Enter Play Mode again Expected resul... Read more
[Packman] Package Manager UI disappears when installing a package to a l...
How to reproduce:1. Extract the attached "1268396 repro.zip" archive directly into your drive2. Open the "1268396 repro" project con... Read more
Private variables brake flow graphs
When trying to set a private variable in a flow graph the graph brakes. The following errors appear on the nodes.{code:java}You can'... Read more
Editor's memory usage increases to about 10GB when building the Player w...
How to reproduce:1. Open the attached project "1268383.zip"2. Open the "SampleScene" Scene3. Click "Tools" > "Populate" and wait ... Read more
Sprites in the scene don’t turn black after after assigning the 2D rende...
Steps To Reproduce: 1. Create a new 2D project2. Import a sprite and move it to hierarchy3. Package Manager> URP > Import4. Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument