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AssetDatabase.V2.Refresh Occurs Twice when editing Assemblies
Reproduction steps:1. Open attached project "My project"2. Open Iteration Profiler by navigating to Window -> Analysis -> Edit... Read more
[Localization]Fail to save variable name in localize string component wh...
Open attached project, select Canvas->dynamic text and observe inspector Enter play mode or in editor Switch locale Expected resu... Read more
[Editor] Side panel and graph divider gets stuck when dragged after sele...
1. Open Any/New Project2. Create and Animator by going to Assets>Create>Animator Controller3. Open the created Animator Contro... Read more
Artifact dependency to an asset is not registered when reimporting some ...
Steps to reproduce:1. Open the "TestScene" Scene in the user attached "AssetDependencyBug.7z" project2. In the Console window press ... Read more
Error is thrown in Build when using Shader with no "_MainTex" property
Reproduction steps:1. Open the attached project "ShaderMainTexRequirement.zip"2. Build and Run the Project3. Observe the Player.log ... Read more
[IL2CPP] Method called twice on delegate invocation when multiple generi...
How to reproduce:1. Open the attached project "buildRepro"2. Open the scene "GenericDelegateMethodBug" (Assets/GenericDelegateMethod... Read more
[MacOS] Having one Unity window fullscreen the second will open as fulls...
Reproduction steps:1. Create a new project2. Maximize Unity window3. Press CMD+Shift+B4. Build Settings window opens in a new Deskto... Read more
[iOS 15] CoreText warnings are spammed constantly when using text UI on ...
Steps to reproduce: 1. Open attached project (test-coretextwarning.zip)2. Switch to iOS3. Build the SampleScene4. Run on iOS 15 devi... Read more
GameObject with the Articulation body component result in unrealistic be...
How to reproduce:1. Open the attached project "ARticulationBodiesBug.zip"2. Open Assets > Scenes > test.unity3. Enter Play Mod... Read more
IL2CPP build fails when adding a DLL build with .NET Standard 2.1
Reproduction steps:1. Download and open the attached "Repro" project2. Build the project for Standalone with IL2CPP selected3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved