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[Enlighten][Baked GI] Emissive scene visualization is not working
Emissive scene visualization is not working for Enlighten Steps for reproduction:- Open the scene `t1`- Ensure that backend is set t... Read more
[GearVR] Leaving headset in standby mode causes screen to freeze
Steps to reproduce: 1. Create new project and make GearVR build2. Take headset off3. wait ~10 seconds and put headset back on4. Noti... Read more
[Scene View] Realtime GI Directionality Scene Visualization Mode is not ...
Realtime GI Directionality Scene Visualization Mode is not working, no data is displayed in this mode. Steps for reproduction:1) Dow... Read more
Imprecision with quaternions when using Random.rotation and Quaternion.A...
To reproduce:1. Open project2. In menu click 'Window' -> 'Editor Tests Runner'3. Run the test Expected: all angles will be less t... Read more
[iOS][Android] Different texture types cause artifacts with soft shadows
Some artifacts with soft baked shadows can be observed when the platform is switched to mobile. Texture type format is converted fro... Read more
Couldn't find current light in the list of mixed lights error
After baking lighting, "Couldn't find current light in the list of mixed lights" error appears in console log. It can sometimes stal... Read more
[iOS] JSONUtility parses valid float values as Infinity
Reproduction steps: 1. Open the attached "Test" project(OC link).2. Build and run it for iOS. Actual result:Text underneath "Actual ... Read more
[Profiler] Recorder.Get does not return any values for Canvas.SendWillRe...
Steps to reproduce:1. open project2. enter play mode3. check console for performance test values Expected: the values are according ... Read more
Texture Quality setting work only on textures with specific qualifications
Reproduction Steps:1. Open "Bug" project2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"3. N... Read more
LineRenderer is drawing an incomplete object when using TransformZ align...
Reproduction steps:1. Open the attached project "LineRendererBug.zip";2. Open the Hmm.unity scene;3. Try to change the position of L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved