Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.5.0f3
Issue ID
881119
Regression
No
LineRenderer is drawing an incomplete object when using TransformZ alignment
Reproduction steps:
1. Open the attached project "LineRendererBug.zip";
2. Open the Hmm.unity scene;
3. Try to change the position of LineRendererBug object (value of Z vertex);
Expected results: the object is drawn only partly;
Actual results: the object will be drawn completely.
Note: This issue appears only when Alignment is set to Local (with view everything works fine) and when Use World Space is not checked.
Reproduced on: 5.6.0b10, 5.5.2f1, 5.5.0f3, 5.5.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment