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Unused propertyChanged callback increases the time taken in 'Should Upda...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Test.unity” Scene 3. Enter the Play Mode 4. Op... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip" 2. Open scene "demo" 3. Run scene 4. In hierarchy, select "Plane" and not... Read more
[Metal] Random Number Operator in a child System only has set limited se...
How to reproduce: 1. Open the “VFXReproRandom“ project 2. Open the “Test“ scene 3. Enter the Play Mode 4. Observe the Game view... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more
Search: "+" overlaps newly added column, which is not displayed fully fo...
Steps to reproduce: # Create a 3D project # Window -> Search -> New Window # Update window view to "Table View" (the "Table Vi... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What happe... Read more
[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project 2. Open scene Main.unity - Note how there is a cube properly rendered onto the texture ... Read more
Unity 5.4 crashes on resume with error "D3D9: failed to create vertex bu...
1) download 2DphysicsPuzzle from Asset Store 2) open any scene in unity 5.4.0b5 3) Leave it for 30 to 40 min 4) unlock PC and Resume... Read more
Marshal.OffsetOf() returns incorrect offset when building the project wi...
Reproduction steps: 1. Open the attached project ("IL2CppAlignmentBug.zip") 2. Open the "SampleScene" scene: Project window > Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
- Standalone Build Resolution and Screen Mode settings do not match Player Settings when making new Standalone Builds
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless