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0
votes
Fixed

Player crashes upon stopping Hosting with Network Manager

Networking

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Mar 01, 2017

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Version/s: 5.6.0b9

To reproduce:1) Open attached project and scene2) Build and run3) Start hosting, then stop hosting CRASH! Reproduced in 5.6.0a6, 5.6... Read more

0
votes
Fixed

Other clients do not receive Network Animator parameter changes until a ...

Networking

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Feb 28, 2017

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Version/s: 5.6.0b5

Steps to reproduce on this project:1. Download and open the attached project2. Build for standalone3. Launch 3 instances4. Set one t... Read more

0
votes
Fixed

New instance of a prefab appears in a Hierarchy, after you undo "Add com...

Scene Management

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Feb 28, 2017

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Version/s: 5.5.0p4

To reproduce:1. Create a new project.2. Create empty object.3. Make it a prefab.4. Select Prefab instance in Hierarchy.5. Add Animat... Read more

0
votes
Fixed

Prefab can have more than one of the same Component after pressing "Ctrl...

Scene Management

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Feb 28, 2017

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Version/s: 5.5.0p4

To reproduce:1. Create a new project.2. Create empty object.3. Make it a prefab.4. Select Prefab instance in Hierarchy.5. Add Rigidb... Read more

0
votes
Fixed

[Build] - 2017 : Building Project for Hololens with C# Project selected ...

Windows Store Apps

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Feb 28, 2017

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Version/s: 5.5.1f1

Building Project for Hololens with C# Project selected and Playmaker 1.8.3 installed with the uGui ProxyFull unity package also inst... Read more

0
votes
Fixed

mono_get_runtime_build_info crash when opening project due to a corrupte...

Mono

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Feb 28, 2017

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Version/s: 5.5.0f3

1. Open "Steam-Game.zip" project #0 0x0000010aa761c3 in mono_get_runtime_build_info#1 0x0000010aba111e in mono_runtime_invoke#2 0x00... Read more

0
votes
Fixed

[Android] Inconsistencies with baked navmeshes on mobile

Mobile

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Feb 28, 2017

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Version/s: 5.6.0b9

How to reproduce:1. Open the attached project2. Build and run on Android deviceResult: Cubes are instantiated and NavMesh is baked, ... Read more

0
votes
Fixed

[WSA] Player crashes on exit/on being minimized when built with D3D buil...

Windows Store Apps

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Feb 28, 2017

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Version/s: 5.6.0b10

Steps to reproduce:1. Open any Unity project2. Build WSA Universal 10 SDK, Build Type - D3D3. Open VS solution4. Deploy on local mac... Read more

0
votes
Fixed

[Android] [Regression] WebCamTexture fails to resume with wct.Play after...

Mobile

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Feb 28, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1. Open user provided project2. Built to device3. Click on toggle to activate wct.Pause. Notice camera stops4. Cl... Read more

0
votes
Fixed

Collab - Collab window will display 0 changes when there actual changes ...

Collab

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Feb 28, 2017

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Version/s: 2017.1.0a2

Assuming the user has a collab-enabled project, has done his first publish (this is not necessary, however) and there are some files... Read more

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