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[Contextual Menus] Empty menu item (space) is displayed in the menu
Steps to reproduce: Create a 3D (URP) project Make a right-click in the "Hierarchy" window Select the "Light" item and hover over it... Read more
Material conversion workflow is logging warning during indexation
In the URP package, the material conversion workflow used during asset indexation can log warning if some properties are not found. ... Read more
When creating a Tree in HDRP & URP it's created with materials that do n...
How to reproduce:1. Create a 3D (URP) or (HDRP) project2. Right-click in Hierarchy and select 3D Object > Tree3. Observe the crea... Read more
[Linux] Player fails to call NetworkInterface.OperationalStatus property
Reproduction steps:1. Open the attached “TestCrash” project2. Click File > Build Settings3. Build the project4. Launch the Player... Read more
[MacOS] Console displays errors when "Tree"object is added in URP project
Steps to reproduce: Create a 3D (URP) project Make a right-click in the "Hierarchy" window 3D Object -> Tree Observe Console wind... Read more
[HDRP] Asset Settings Helper have settings that don't highlight
Repro: Create a new HDRP project. Go to Package Manager > High Definition RP > Samples and import Water Samples. Open one of t... Read more
Blend Tree Freeform Cartesian representation does not update consistently
Blend Tree Freeform Cartesian representation does not update consistently Extract link and drag into new Unity project Open Scene- '... Read more
Global Illumination Preprocessing background task is stuck indefinitely ...
Reproduction steps:1. Open the “GiStripped“ project2. Open the “Sample” scene3. Observing the background tasks in the bottom right o... Read more
File Stripping.meta in Core SRP si corrupt
File Stripping.meta in Core SRP si corrupt Read more
Override for the constraint's property "Is Active" is lost when upgradin...
Reproduction steps:1. Open the “IsActive_Stripped“ project2. Open the “2021“ scene3. Select the “TestConstraint“ GameObject4. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open