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By Design
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.9f1
2023.2.0b7
2023.3.0a2
Issue ID
UUM-46928
Regression
No
When creating a Tree in HDRP & URP it's created with materials that do not work in these Render Pipelines
How to reproduce:
1. Create a 3D (URP) or (HDRP) project
2. Right-click in Hierarchy and select 3D Object > Tree
3. Observe the created GameObjects Materials
Expected result: The materials are rendering for the current Render Pipeline
Actual result: Hidden/Nature/Tree Creator Bark Optimized Materials are pink and are not rendering correctly
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b7, 2023.3.0a2
Reproduced on: Windows 11, macOS Ventura
Render pipelines: HDRP and URP, does not reproduce with Core RP
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Resolution Note:
Thank you for bringing this issue to our attention. Tree creator was never supported in HDRP and URP and therefore, this is by design.