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[Linux Editor] Calls to SceneManager.LoadScene() result in 'INTERNAL ASS...
When SceneManager.LoadScene() is called from a script, assert warnings appear in the console. Steps to reproduce:1) Open the attache... Read more
[Audio Mixer] Mute does not work on the child mixer of channel or on the...
Reproduction steps:1. Open the attached project "test Unity labs audio.zip";2. Open the Audio Mixer Tab;3. Enter a play mode;4. Obse... Read more
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce:1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder2. Rename the UAP folder to something else, f... Read more
Crash in UI::Canvas::MarkAllNestedCanvasesDirty() when exiting a scene
Steps to reproduce:1. Open the project attached2. Enter Play mode3. Wait 2 seconds for the initial animation to end4. Click "Back" i... Read more
Simulating particles with audio throws Assertion errors
Steps to reproduce:1. Open attached project2. Open "Scene0_AudioViz" scene3. Go into play mode-Assertion errors appear in console wi... Read more
Standalone VR build crashes with Graphics Jobs and Soft Particles(HxVolu...
Steps to reproduce:1. Download and open the attached1.1. Set Quality default setting to "Fantastic"2. Build for Standalone3. Run bui... Read more
[Texture Importer]Crunched textures fail in builds
When using crunch compression textures fail to load in builds and are replaced with black. Steps to repro:1. Load texture into unity... Read more
[IL2CPP] EXC_BAD_ACCESS on fetching files from web with a custom script
Steps to reproduce:1. Open the project attached2. Build to iOS (Debug, Developer mode)3. Build to an iOS device4. In iOS device pres... Read more
EditorSelectedRenderState doesn't render object in Wireframe mode
How to reproduce:1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene2. In the hierarchy select "Capsule"3. In the... Read more
[macOs] Tessellation shaders are not working
Steps to reproduce:1. Open user attached project2. Open TessellationTestScene3. Observe that an object with tessellation shader is n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code