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Crash on GC_push_all when updating custom mesh generation
Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more
Editor freezes when using NativeHashMap
Reproduction steps:1. Open the '1390628-sample' project2. Open the 'FirstScene'3. Enter the Play mode4. Observe the Editor freezing ... Read more
LEGO microgame, missing dropdown from inspector Specific Action field
Description:A field (Array or list?) is missing the ability to expand, cannot assign Size, therefore cannot be edited.This occurs on... Read more
SerializedReference field is not populated when initializing from null w...
How to reproduce:1. Open the user's attached project "NewFeaturesTest.zip"2. Open the "testScene" Scene3. In the Hierarchy window se... Read more
[UI Builder] Incorrect indentation when Foldout element is nested in ano...
Reproduction steps:1. Open the user's attached project2. Selec Assets > Editor > FoldoutBug ("Visual Tree Asset")3. Observe Fo... Read more
P4 integration continues to work when P4 user is logged out
Reproduction steps:1. Setup a Perforce server2. Open the attached "P4Test.zip"3. Go to "Edit" > "Project Settings..." > "Versi... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more
Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene3. Op... Read more
Saving Prefabs into StreamingAssets should be improved
Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more
[Packman] Custom Packages do not have Preview/Experimental tag when they...
How to reproduce:1. Create a new project2. Open the Package Manager3. In the Package Manager press +->"Add package from git URL..... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open