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Fixed in 2022.2.X

Votes

0

Found in

2022.2.0a1

Issue ID

1392968

Regression

No

Saving Prefabs into StreamingAssets should be improved

Scene Management

-

Steps:
1. Create StreamingAssets folder in Assets folder
2. Drag any GameObject from the scene inside this folder
==>
GameObject became Prefab Instance with missing asset (since the prefab is not imported)

Some thoughts:
It could make sense to create a prefab in the streaming assets folder you just can't connect to it.

So:
Drag'n'drop should allow it but not connect, maybe show a dialog
PrefabUtility.SaveAsPrefabAsset is ok
PrefabUtility.SaveAsPrefabAssetAndConnect should throw an exception

SavePrefab_Internal should bail out if the path is a streaming asset folder and connectToInstance is true

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