Search Issue Tracker

0
votes
Fixed

Occlusion&Frustum Culling does not work with LWRP

Graphics - General

-

Oct 24, 2018

-

Version/s: 2018.3.0b6

Fixed 2018.3.0b8 Read more

0
votes
Fixed

Material renderQueue resets upon any changes made to the material or res...

Graphics - General

-

Feb 08, 2017

-

Version/s:

Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more

0
votes
Fixed

Animation Control UI not displaying node Inspector in 2019.4.29

UI Toolkit

-

Aug 31, 2021

-

Version/s: 2019.4.29f1

1. What happenedWhen upgrading to 2019.4.29 customer has discovered Animation Controllers are not displaying the Inspectors for node... Read more

0
votes
Fixed

Crashes on physx::PxsSolverSetupSolveTask::runInternal when x/y/z motion...

Physics

-

Jan 26, 2017

-

Version/s: 5.5.0p4

Steps to reproduce:1. Download bugreport_crash.zip and open Assets/SimulationRecorder/BenchmarkRecorder.unity scene2. Press play to ... Read more

0
votes
Fixed

CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...

Graphics Device Features

-

Nov 19, 2021

-

Version/s: 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached project ("CommandBuffer CurrentActive Bug.zip")2. Enter Play Mode3. Select the "Test" GameObje... Read more

0
votes
Active

Heatmap asset’s documentation button in the Inspector window leads to “S...

-

Oct 23, 2025

-

Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Heatmap with Default Values (Assets >... Read more

0
votes
Active

Blank, Light-Themed "Create Node" window becomes visible on the next pro...

-

Jul 11, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

-

Mar 18, 2016

-

Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more

0
votes
Won't Fix

[UWP] Visual Studio output throws exception when the Camera GameObject h...

Universal Windows Platform

-

Oct 13, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open project "UWPDoublePostProcessBug.zip"2. Open Scene "SampleScene"3. Open Build Settings window from File &... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.