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[HDRP] Console error when selecting SRP Lens Flare asset
Repro steps : - Open any hdrp project - Get Lens Flare Sample from the HDRP Package Manager Sample Tab - Open Any scene - Selec... Read more
Animation window cannot be dragged by the header bar when it is opened b...
How to reproduce: 1. Open the attached "timeline_animation_window_issue" project 2. Open the "SampleScene" 3. Open the Timeline w... Read more
[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytr...
Repro steps : - Open attached project - Open scene called "Inside" - Select Spotlight and check ray traced shadows Expected : Shad... Read more
Variables have no values in them when updating the opened scene with Uni...
Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more
Colors in the "Material Validation" Scene view Draw Mode panels are not ...
Reproduction steps: 1. Open the attached "ContributeGIColors" project 2. Make sure the Scene window Draw Mode is "Contributors / R... Read more
Sprite Renderer not rendering duplicated GameObject grey when using Mate...
Reproduction steps: 1. Open the “TempProject.zip” 2. Open the Frame Debugger window (Window > Analysis > Frame Debugger) 3. Enter Pl... Read more
Animation window values are not automatically updated when they are chan...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Open the “Assets/Cli... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce: 1. Open the attached project "DrawMeshLongFirstCallURP.zip" 2. Open the "BrokenShaderScene" Scene 3. Open the Buil... Read more
[Linux] [Input System] PressAndRelease Trigger Behavior causes unexpecte...
Reproduction steps: 1. Download and open the attached project: "AssetImporter_BuiltIn.zip" 2. Enter Play Mode 3. Move the player cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling