Search Issue Tracker

0
votes
Won't Fix

After reloading domain Animation selection is cleared

Mecanim Animation

-

May 23, 2023

-

Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3

How to reproduce: Create new project Open Animation window Select any object in Hierarchy In Animation window create controller In P... Read more

0
votes
Won't Fix

Move to View action is invisible when no object is selected

-

Nov 07, 2023

-

Version/s: 2021.3.32f1, 2022.3.12f1, 2023.1.20f1, 2023.2.0b18, 2023.3.0a13

How to reproduce:1. Open/create any project2. Right-click on an empty space in hierarchy3. Observe the context menu Expected result:... Read more

0
votes
Fixed

UI Toolkit Samples has inconsistent naming for Samples in the Hierarchy

-

Feb 06, 2024

-

Version/s: 2022.3.16f1, 2023.3.0b6, 6000.0.37f1

Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > Samples 3. Observe the Sample naming inconsistenc... Read more

5
votes
Duplicate

WebGL build fails when multithreading is turned on

-

Feb 07, 2024

-

Version/s: 2021.3.34f1, 2022.3.19f1, 2023.3.0b7, 6000.0.0b11

Reproduction steps:1. Open the user's attached project ("My Project 001") on the WebGL platform2. Make sure that "Project Settings -... Read more

0
votes
By Design

[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...

Shadows/Lights

-

May 06, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

-

Mar 13, 2023

-

Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

2
votes
Fixed

TextMeshPro just one line is allowed in the Input Field if the Line Limi...

uGUI

-

Nov 27, 2023

-

Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project2. Enter Play Mode3. In the top Input F... Read more

0
votes
Fixed

The game window view is not rendered when Scene window rendering is not ...

HD RP

-

Oct 04, 2022

-

Version/s: 2022.2.0b9, 2023.1.0a19

Reproduction steps:1. Open the user’s attached project2. Inspect the Game window Expected result: The Game view is rendered underwat... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

-

Mar 18, 2016

-

Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.