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AsyncGPUReadback returns incorrect result on Vulkan
Steps to reproduce:1. Download the attached project and open "Test" scene2. Build a Standalone project with D3D11 or D3D123. Notice ... Read more
[UI Elements] PropertyField in CreateInspectorGUI() throws ArgumentExcep...
Reproduction steps:1. Open attached project "1194627_StaticEditorFlags"2. In the Editor folder, click on the "SampleSo" asset Expect... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more
Argument exception is thrown on drawing the next button after coming bac...
Steps to reproduce:1. Create a new project2. Attach the provided script ("Foo.cs") to any GameObject in the Scene3. Press on the Gam... Read more
Crash on IterateTypeTree<CollectSourcePrefabAssetReference> when upgradi...
How to reproduce:1. Open attached project "Case_1182071_repro.zip" Expected result: The project opens without crashingActual result:... Read more
Package Manager keeps refreshing packages for a very long time when it i...
How to reproduce:1. Create and open a new project2. Open Package Manager3. Observe the loading time until you can access the top bar... Read more
Invalid REST API request received - unauthorized client ip address is th...
How to reproduce:1. Create a new project2. Navigate to a web browser and try to connect to "yourLocalIpAddress:38000" (local ip addr... Read more
Other objects from the Scene are seen when entering Prefab Mode (caused ...
Reproduction steps:1. Open attached project "1187945_prefab_preview.zip"2. Open "Prefab view bug repro scene"3. Enter and exit Play ... Read more
[UWP] System.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterf...
Steps to reproduce:1. Download attached project2. Make sure that "InternetClient", "InternetClientServer" and "PrivateNetworkClientS... Read more
Baked Lightmap contains colors that are not created by any Light when sw...
Steps to reproduce:1. Open the attached project "Case_1197867"2. Open "SampleScene"3. Notice the Lightmap on "Cube" GameObject Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject