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0
votes
Fixed

Player fails to load if Video Dimensions are 4000x4000( or higher) and S...

Video

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Mar 14, 2017

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Version/s: 5.6.0f1

To reproduce:1. Open attached project2. Select video in project window3. Enable transcode and set Custom dimensions to 4000x4000 or ... Read more

0
votes
Fixed

[PVR] OpenRL error Too many output rays emitted can still happen in rare...

Progressive Lightmapper

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Mar 14, 2017

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Version/s: 5.6.0b1

OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more

0
votes
Fixed

IMGUI not shown in build - not stripping enables it

WebGL

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Mar 14, 2017

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Version/s: 2017.1.0a3

-e: see title, works well in editor -repro:--open attached project--play test scene--notice IMGUI button--build and run for WebGL--N... Read more

0
votes
Fixed

Video is stuck and never finishes playing when transcoded with VP8 codec...

Video

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Mar 14, 2017

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Version/s: 5.6.0f1

To reproduce:1. Open attached project2. Play scene Actual: Notice that Video is stuck at the end and never finishes playing (See att... Read more

0
votes
Fixed

Auto Mass is incorrectly calculated for Capsule Collider 2D

Physics2D

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Mar 14, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open attached project;2. Click on the object "CapsuleCollider2D_bugged" and observe auto calculated mass value... Read more

0
votes
Fixed

"Dynamic batching: index buffer destination/source is NULL" when draggin...

2D

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Mar 14, 2017

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Version/s: 5.6.0b8

"Dynamic batching: index buffer destination/source is NULL" when dragging a blank sub-sprite of a Multiple-mode sprite to the scene ... Read more

0
votes
Fixed

Unity crashes in <TypeTreeIterator::Next>, when a script is dragged over...

Scripting

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Mar 13, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open the attached project;2. Open the scene "Sandbox";3. Click on the object "Cube";4. Drag the script (for ex... Read more

0
votes
Fixed

[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...

iOS

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Mar 13, 2017

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Version/s: 5.5.2f1

When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce:1)... Read more

0
votes
Fixed

Inconsistent state of Shader (Material) when upgrading a project version

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project.2. Select or reimport the "material_1" in the project view. Actual behavior:Material... Read more

1
votes
Fixed

Deprecate MirrorMode

XR SDK

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Mar 13, 2017

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Version/s: 5.6.0f1

I also see this bug on CV1 with Oculus as the only entry in Virtual Reality SDKs under Player settings using Single-Pass Stereo and ... Read more

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