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0
votes
Fixed

Audio clips after switching scene when scene has Timeline audio playing

Audio

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Nov 12, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce: 1. Open attached project ("Audio Mixer Volume Blip.zip") 2. Open Test Scene A scene 3. Enter Play mode Expected r... Read more

0
votes
Not Reproducible

[Build] Building an Asset Bundle varient results in an unclear error wit...

Asset Bundles

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Nov 08, 2019

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Version/s: 2019.2.3f1, 2020.1

How to reproduce: 1. Open the attached project '1197194repro.zip' 2. Execute 'Assets -> Build AssetBundles' Expected results: Asset... Read more

0
votes
Fixed

[IL2CPP] Application crashes when accessing structure property by delegate

IL2CPP

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Oct 14, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

To reproduce: 1. Open attached project 2. Make sure backend is set to IL2CPP 3. Build and run the project 4. Press the "ClickMe" but... Read more

0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Change architecture to x86 3. Build project Expected results: Build is successf... Read more

0
votes
By Design

[iOS][tvOS] Memory Leak related to Animations when calling "ConstructArr...

Animation

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Dec 28, 2018

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Import "The Blacksmith: Characters" package from the Asset Store 2. Set "Volund" scene as the Main Scene 3. "... Read more

0
votes
Not Reproducible

Calling AsyncGPUReadback.Request crashes Editor when using OpenGLCore Gr...

OpenGL

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Nov 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

Steps to reproduce: 1. Download 1197789_repro.zip and open "Test" scene 2. Switch Graphics API to OpenGLCore 3. Enter play mode Res... Read more

0
votes
Fixed

Default Is Native Resolution is ignored when Fullscreen Mode has been ch...

Windows

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Feb 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open attached project "1216508_resolution" 2. Go to Edit > Project Settings > Player > Resolution and Present... Read more

0
votes
Fixed

[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the project in case 1195549, 2. Edit File->Build Settings...->Player Settings...->Player->Lightmap Encoding, ... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1186487" project 2. Enter Play mode 3. Click on the "Working" button 4. Note output "Click Detected on ... Read more

0
votes
Fixed

AsyncGPUReadback returns incorrect result on Vulkan

Vulkan

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Download the attached project and open "Test" scene 2. Build a Standalone project with D3D11 or D3D12 3. Noti... Read more

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