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Cannot edit some assets in Inspector if only the meta file of the asset ...
Steps to reproduce: 1. Create a new project in an empty local PlasticSCM repo 2. Create a Prefab (or import an FBX model) 3. In Vers... Read more
'Include dependencies' option includes all project Assets when the Expor...
How to reproduce: 1. Open the attached project (case-1325291.zip) 2. Go to Assets -> Export Package... (or right-click anywhere in t... Read more
Exporting package window doesn't update when trying to open it again aft...
How to reproduce: 1. Open the attached project (case-1337283.zip) 2. Go to Assets -> Export Package... (or right-click anywhere in t... Read more
[Android] Building app using "Ctrl + B" shortcut uses the last used conf...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings window (File > Build Settings...) 3. Check the "Build App Bu... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
Stepped keys in ".fbx" asset do not always have the correct animation cu...
Reproduction steps: 1. Create a new Unity project and open it 2. Import attached "1322543Test.fbx" asset to your project 3. Select t... Read more
[Simulator] Wrong Screen.width/height values returned in OnEnable when r...
How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more
[macOS] Crash when FileSystemWatcher is used on a large number of files
Reproduction steps: 1. Open the attached project "Case_1324348" Reproducible with: 2018.4.35f1, 2019.4.27f1, 2020.3.9f1, 2021.1.8f1... Read more
GameObject is constrained in world space when setting angularVelocity on...
How to reproduce: 1. Open the attached project's Scene labeled "BugRbSetAngularVelocity" 2. Enter the Play Mode 3. In the Game View,... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps: 1. Open the user's attached project "Hierarchy.zip" using macOS target platform 2. Go to Edit > Project Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects