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A new Scene Asset is not created when instantiating a new Scene from tem...
How to reproduce: 1. Open the user's attached project 2. In the top bar menu select Create Scene Bug > Create Scene Bug/Create Scene... Read more
custom Shader's UV3 and UV4 are not supported when used in Particle Syst...
How to reproduce: 1. Open the attached "1397475_Repro.zip" project 2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMes... Read more
Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more
[iOS] Xcode builds contain a reference to profile.json
Reproduction steps: 1. Create and open a new project 2. Switch the platform to iOS 3. Build the project to Xcode 4. In the Navigator... Read more
Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...
How to reproduce: 1. Open the attached project from "crashSprite.zip" 2. Open Scene "Main" 3. Enter and Exit Play Mode (do this coup... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. Switch Platform to Android 4. Chec... Read more
[Undo] "Transform child can't be loaded" error is thrown when an Undo op...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce: 1. Open the user's attached project "1367548.zip" 2. Load the "SampleScene" Scene 3. In the Hierarchy view go to C... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it: 1. Open the user's project "UiTransparentTest.zip" 2. Open the Build settings and make sure that only the "UiTo... Read more
Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps: 1. Change the keyboard layout to DVORAK through system settings 2. Open a new or an existing project 3. In the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library