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0
votes
Fixed

Shadows appear/disappear depending on the Camera rotation when the Fog M...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' and enter the Play mode 3. Hold the right mouse button i... Read more

2
votes
Fixed

[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2021

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Version/s: 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "URP Reflective.zip" 2. Load the "Mirror" scene from Assets > AkilliMum > S... Read more

0
votes
Fixed

[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...

Package: Scriptable Render Pipeline Universal

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Jul 07, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open the attached project "tileBug.zip" 2. Open "SampleScene" Scene 3. In the Hierarchy window, expand "TilePre... Read more

1
votes
Fixed

[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...

Package: Scriptable Render Pipeline Universal

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Jun 30, 2020

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Version/s: 9.0.0-preview.14

How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more

0
votes
By Design

[Android] [URP] Shader rendering differs on Mali, Adreno 5XX-6XX, Adreno...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project 2. Build & Run project on Android 3. Compare rendering between devices Expected resu... Read more

1
votes
Fixed

[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...

Package: Scriptable Render Pipeline Universal

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May 16, 2022

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Version/s: 12.1.x, 13.1.5, 14.0.0

How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Inspect the Game view Expected results: The sphere... Read more

0
votes
Fixed

Terrain and detail Meshes becomes darker when enabling Light Layers

Package: Scriptable Render Pipeline Universal

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Jul 03, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project "URP12_Bugs.zip" 2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity ... Read more

0
votes
Not Reproducible

Sprite Light doesn't update when Sprite reference PPU is changed

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce: 1. Assi... Read more

0
votes
Fixed

[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project 2. Open Scenes/SampleScene 3. Select Main Camera'... Read more

0
votes
Fixed

[URP] NullReferenceException sometimes is thrown on domain reload due to...

Package: Scriptable Render Pipeline Universal

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Feb 09, 2022

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Version/s: 14.0.1

How to reproduce: 1. Open a new URP project 2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is ... Read more

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