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[Linux] Performance degradation when parsing a Python script using IronP...
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the Play Mod... Read more
Linear01Depth() doesn't return different values depending on UNITY_REVE...
Steps to reproduce: 1. Open the “Bug report” project 2. Enter Play Mode Expected result: The left side of the screen is darker ... Read more
[ProBuilder][SRP]Wrong material assigned to ProBuilder shape upon creation
Steps to reproduce: 1. Create a new URP project 2. Import ProBuilder 3. Go to Tools>ProBuilder>ProBuilder Window 4. Select New... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene Expected result: Sa... Read more
Scrolling with the mouse is logged as a mouseDown event when the project...
How to reproduce: 1. Open the attached project “MouseScrollUWP_Issue.zip” 2. Build And Run the project for UWP 3. Use the mouse w... Read more
[URP][2D] Shadow disappears even though light is in range of the sprite ...
Steps to reproduce: 1. Open the “ShadowCaster2DBug” project 2. Open “SampleScene” scene 4. If needed, enable Shadow component Str... Read more
Visual effect is in the wrong position for a few frames when using Point...
Steps to reproduce: 1. Open the “test987654” project 2. Open “Scene_Firework” scene, which is in _Scenes folder 3. Enter Play Mod... Read more
Type mismatched reference value is not null when checked in Player
Reproduction steps: 1. Open the “ticket-1385501-type_mismatch“ project 2. Build And Run 3. Open Player.log and search “object is not... Read more
Sky reflection background is black/empty when using a custom sky reflect...
Reproduction steps: 1. Open the “HDRPSkyBug” project 2. Open the “SampleScene” scene 3. Open the Rendering Debugger window (Windo... Read more
[HDRP] Skybox stops updating for elapsed time when HDCamera.Reset is called
Steps to reproduce: 1. Open the “SkyRenderingBug” project 2. Open “OutdoorsScene” scene 3. Enter Play Mode 4. Press the square b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException: Precision mismatch" error is thrown in the Console when multiplying two "Half" precision values in a Multiply Node with "Single" precision in Shader Graph
- The frame rate is inconsistent and not maintaining a stable target FPS when using Application.targetFrameRate
- Visual Effect's Alpha Clipping is missing when a corrupted Shader Graph is used
- The "Hold On" dialog box persists when entering the Play Mode
- Files with custom extensions are not filtered when using ”EditorUtility.OpenFilePanelWithFilters”