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Fixed

Votes

0

Found in

2020.3.41f1

2021.3.13f1

2022.1.23f1

2022.2.0b15

2023.1.0a10

Issue ID

UUM-19093

Regression

Yes

Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene

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Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Scenes/SampleScene.unity” scene

Expected result: SampleScene opens
Actual result: Unity Editor crashes

Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a10
Not reproducible with: 2023.1.0a11, 2023.1.0a18

Reproducible on: Windows 11 Pro 21H2

First lines of the stack trace:

{noformat}0x00007ff7c96faa75 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff7c96fa7f9 (Unity) GameObject::ActivateAwakeRecursively
0x00007ff7c96fa776 (Unity) GameObject::Activate
0x00007ff7cacca64c (Unity) DanglingComponentManager::ResolveDanglingComponents
0x00007ff7c9e22696 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad{noformat}

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