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Fixed in 2021.3.19f1
Fixed in 2023.1.0a10
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.23f1
2022.2.0b15
2023.1.0a10
Issue ID
UUM-19093
Regression
Yes
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene
Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Scenes/SampleScene.unity” scene
Expected result: SampleScene opens
Actual result: Unity Editor crashes
Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a10
Not reproducible with: 2023.1.0a11, 2023.1.0a18
Reproducible on: Windows 11 Pro 21H2
First lines of the stack trace:
{noformat}0x00007ff7c96faa75 (Unity) GameObject::ActivateAwakeRecursivelyInternal
0x00007ff7c96fa7f9 (Unity) GameObject::ActivateAwakeRecursively
0x00007ff7c96fa776 (Unity) GameObject::Activate
0x00007ff7cacca64c (Unity) DanglingComponentManager::ResolveDanglingComponents
0x00007ff7c9e22696 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad{noformat}
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Resolution Note (fix version 2021.3.19f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-1291
Resolution Note (fix version 2023.1.0a10):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-1291