Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
0
Found in
2021.3.13f1
2022.1.23f1
2022.2.0b15
2023.1.0a18
2023.2.0a1
2023.3.0a3
6000.0.0b11
Issue ID
UUM-19101
Regression
No
Linear01Depth() doesn't return different values depending on UNITY_REVERSED_Z when Graphics API is not OpenGLCore
Steps to reproduce:
1. Open the “Bug report” project
2. Enter Play Mode
Expected result: The left side of the screen is darker near the camera and lighter farther away
Actual result: The left side of the screen is dark
Reproducible with: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a18
Could not test with: 2020.3.41f1 (Shader errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Workaround: File → Build Settings → Graphics API → Drag OpenGLCore to the first position
Note: Also, reproducible in the Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Search] Query Builder - uneditable NaN in Transform vectors
- Transform.rotation property is as a Vector4 Quaternion instead of a Vector3 field when using InspectorElement.FillDefaultInspector
- [Search] Query Builder - "Input String was not in a correct format" error when changing query options
- MacOS Xcode project build fails when a package has PrivacyManifest
- [IL2CPP] Crash when closing the Player while an exception is thrown during exception handling
Add comment