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[Android]UI is multiplied in a build when loading UI with a script
Steps to reproduce:1. Open user's attached project "Magnus.zip"2. Build it to Android3. Notice multiplication of the UI in the "Main... Read more
[ECS] 'DCICE002' error thrown when multiple ForEach use outside variable...
To reproduce:1. Open attached project ("case_1258545.zip")2. Observe the Console window Expected result: No errors are thrownActual ... Read more
Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst
SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more
[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...
"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps:1. Open the project in "AdMobCrash.zip"2. Build the application for iOS3. Make sure your device has an internet c... Read more
[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...
On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro:1. Create a new ... Read more
Probuilder objects receive distorted lighting in the Player when using R...
How to reproduce:1. Open user's attached "PB RTGL Issue.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the Game... Read more
Performance loss when Universal RP calls Camera.main twice per frame whi...
How to reproduce:1. Open user's attached project "URPSlowBug.zip"2. Go into Play Mode Expected result: GameObjects load without any ... Read more
[ProjectView] Rename Undo and Redo is not working for .shader assets
In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more
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