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0
votes
Fixed

[Android]UI is multiplied in a build when loading UI with a script

uGUI

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Jun 25, 2020

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Version/s: 2019.3, 2019.3.12f1, 2019.4, 2020.1

Steps to reproduce:1. Open user's attached project "Magnus.zip"2. Build it to Android3. Notice multiplication of the UI in the "Main... Read more

2
votes
Fixed

[ECS] 'DCICE002' error thrown when multiple ForEach use outside variable...

Package: Entity Component System (ECS)

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Jun 25, 2020

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Version/s: 0.11.1-preview.4

To reproduce:1. Open attached project ("case_1258545.zip")2. Observe the Console window Expected result: No errors are thrownActual ... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
Fixed

[HDRP] "Oculus Plugin" is spelled incorrectly in Render Pipeline wizard ...

HD RP

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Jun 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a16

"Oculus Plugin" is spelled incorrectly in Render Pipeline wizard under HDRP+VR. Refer the attached screenshot Steps to reproduce1) C... Read more

0
votes
Won't Fix

[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...

iOS

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Jun 25, 2020

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Version/s: 2019.3, 2019.3.15f1, 2020.2

Reproduction steps:1. Open the project in "AdMobCrash.zip"2. Build the application for iOS3. Make sure your device has an internet c... Read more

0
votes
Fixed

[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...

Package: Visual Effect Graph

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Jun 25, 2020

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Version/s: 9.0.0, 8.1.0

On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro:1. Create a new ... Read more

0
votes
Fixed

Probuilder objects receive distorted lighting in the Player when using R...

Package: Probuilder

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Jun 25, 2020

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Version/s: 4.3.0-preview.6

How to reproduce:1. Open user's attached "PB RTGL Issue.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the Game... Read more

0
votes
Fixed

Performance loss when Universal RP calls Camera.main twice per frame whi...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open user's attached project "URPSlowBug.zip"2. Go into Play Mode Expected result: GameObjects load without any ... Read more

0
votes
Fixed

[ProjectView] Rename Undo and Redo is not working for .shader assets

Project Browser

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Jun 24, 2020

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Version/s: 2020.2.0a16

In Project window Undo and Redo functionality is not working for Standard Surface Shader, Unlit Shader, Image Effect Shader, while i... Read more

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