Search Issue Tracker

0
votes
Duplicate

Ambient lighting is different in Prefab editing Mode

Shadows/Lights

-

Dec 23, 2018

-

Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new scene2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF)3. Open Proj... Read more

0
votes
Not Reproducible

[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...

Scene Management

-

Dec 23, 2018

-

Version/s: 2018.3.0b7, 2018.3.0f2

How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play mode4. Exit Play mode5. Repeat steps 3-4 Ac... Read more

0
votes
Won't Fix

[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...

Input

-

Dec 22, 2018

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more

2
votes
Won't Fix

[Vulkan][AMD] Editor crashes with vk_icdNegotiateLoaderICDInterfaceVersi...

Vulkan

-

Dec 22, 2018

-

Version/s: 2018.3.0f2

How to reproduce:1. Create new project2. In Project Settings -> Player, set the Editor's Graphics API to Vulkan by having it at t... Read more

0
votes
Fixed

The Object Hierarchy is not preserved when Objects are Imported using Sc...

Asset - Importers

-

Dec 22, 2018

-

Version/s: 2018.3.0f2, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more

0
votes
Fixed

Error about animation event not having a receiver when the event's "Func...

Animation

-

Dec 21, 2018

-

Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1111933-FunctionNameNotTrimmed" and scene "SampleScene"2. Enter Play Mode3. Observe ... Read more

0
votes
Duplicate

Display.displays.Length always returns 1 if additional displays are not ...

Graphics - General

-

Dec 21, 2018

-

Version/s: 2019.1.0a12

This is either a bug or flawed documentation scripting example.From documentation it is unclear whether you have to activate the mon... Read more

0
votes
Won't Fix

[Windows] Artifact appears after splash screen in the Standalone build o...

OpenGL

-

Dec 21, 2018

-

Version/s: 2019.1.0a13

Artifact appears after splash screen in the Windows Standalone build Steps to repro:1. Open the attached Project.2. File > Build ... Read more

0
votes
Duplicate

[Linux] Window drag indicator has incorrect size

Linux

-

Dec 21, 2018

-

Version/s: 2019.1.0a13

-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more

0
votes
Fixed

[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...

Graphics - General

-

Dec 21, 2018

-

Version/s: 2019.1.0a13

"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro:1. Create a new Proj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.