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0
votes
Fixed

Error 'use of unassigned variable' is thrown in console only when an u...

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f2

Monodevelop and visual studio detect an error, yet Unity ignores it.Steps to reproduce:1. Open attached project2. Open "ElseBug.cs" ... Read more

3
votes
Fixed

UnusedBytecodeStripper2 throws exceptions after iOS build completes

Scripting

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Apr 07, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the project attached2. Build to iOS3. Observe the console Result: Errors are thrown after build completes... Read more

2
votes
Fixed

Building Asset Bundles for a different platform causes compile Errors wh...

Build Pipeline

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Apr 07, 2017

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Version/s: 5.6.0f3

Using a menu command to trigger BuildPipeline.BuildAssetBundles(...) for a different platform will cause a compiler error if you hav... Read more

0
votes
Fixed

[OSX][WASM] build fails with specific path

WebGL

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Apr 07, 2017

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Version/s: 5.6.0f3

-e: when trying to build WASM on a specific path it fails--on Windows it fails earlier with a diferent error, see https://fogbugz.un... Read more

0
votes
Fixed

Calling Object.DestroyImmediate(go) in OnPostprocessGameObjectWithUserPr...

Editor - Other

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Apr 07, 2017

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Version/s: 5.5.2f1

Reproduction steps:1. Open the attached project;2. Right click on the jumpingCube.fbx and select Reimport;3. Observe the crash. Expe... Read more

0
votes
Fixed

[macOS] Editor crashes on start,after porting to mac and adding preloade...

Shaders

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Apr 07, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Create a new project on Windows2. Save the project3. Open the project in a Mac (OS 10.12.4)4. Open "Edit" -> "Pro... Read more

0
votes
Fixed

Build & run doesn't work if the project is built for the first time

Build Pipeline

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Apr 07, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create a new project2. Press Build & run3. Exception printed out: UnityEditor.BuildPlayerWindow+BuildMetho... Read more

0
votes
Fixed

[Android] Application crashes when calling Application.Quit

Android

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Apr 07, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open the attached project2. Build to Android device3. App will immediately call Application.Quit()4. Android O... Read more

0
votes
Fixed

[iOS] Null is not returned in UnBox() causing a compiler error in il2cpp...

IL2CPP

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Apr 07, 2017

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Version/s: 5.6.0f3

iOS: Compile error in il2cpp-codegen.h The following code doesn't compile under iOS (XCode 8.2.1, iOS 10) unless you add the last li... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Open User's project2. Open "Example" scene3. Notice how texture looks4. Build to standalone and run5. Notice t... Read more