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0
votes
Fixed

[Mac] Debugger corrupts vector2 values

Mono

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Apr 01, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open the provided scene2. Open the script3. Press the "Play" button in MonoDevelop4. Add a breakpoint on line 10 (wh... Read more

7
votes
Fixed

Sprite packer causes Out of memory error

2D

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Apr 01, 2017

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Version/s: 5.6.0f3

Unity editor crashes on sprite packing with out of memory exception, if there is not enough RAM. Tested with 4GB RAM Reproduction st... Read more

1
votes
Fixed

Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...

Physics

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Apr 01, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor whe... Read more

2
votes
Fixed

Handles (Position, Rotation, etc) do not work when the handles are used ...

Scene/Game View

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Apr 01, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "Test01" scene3. Try to move the position and rotation handles4. Click on check b... Read more

1
votes
Fixed

Camera Depth is ignored with 3+ cameras and one with different viewport

Camera

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Apr 01, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open attached projects "incorrect_camera_ordering" scene2. Change "middle_camera_green" view port to (0.3;0;1;1)4. S... Read more

0
votes
Fixed

[Mono] Not switching to full .NET compatibility for plugins that require...

Mono

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Mar 31, 2017

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Version/s: 5.6.0f3

When plugins require .NET 2.0, but .NET 2.0 Subset is selected in the Player Settings, Windows builds result in unhandled exception ... Read more

1
votes
Fixed

Changing the Camera targetTexture followed by a manual Render() call whi...

Camera

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Mar 31, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open the test scene3. Press Play4. Press the "Run test button"5. Observe the rendered ... Read more

0
votes
Fixed

StandaloneInputModule is not processing when Window is not in Focus

uGUI

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Mar 31, 2017

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Version/s: 5.5.2p4

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe console4. Click outside of the game view Exp... Read more

0
votes
Fixed

"Dynamic batching: index buffer source is NULL..." error is shown when u...

2D

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Mar 31, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Make sure that Game tab is open3. Select 2DSprite game object in hierarchy4. Set Sprite pro... Read more

0
votes
Fixed

[WebGL] Build gets uncaught exception when using Linq::Take

WebGL

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Mar 31, 2017

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Version/s: 5.5.2f1

Running WebGL build results in an error when Linq::Take is used in one of the scripts. To reproduce:1. Open the attached project2. B... Read more

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