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Selecting track in Timeline while the Inspector is locked to GameObject ...
How to reproduce:1. Open attached project "InspectorLockSignalEmitterIssue_1" and scene "ProblemScene"2. Select "Sphere" in the Hier... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project2. Build and Run for WebGL3. Open Developers Console4. Error: "Internal: JobTempAl... Read more
[UI] Slider value goes out of range in the lightmap preview window.
Slider value goes out of range in the lightmap preview window. Steps to repro:1. Open the attached project.2. Windows > Rendering... Read more
String doesn't change when its value is modified in the YAML scene and F...
How to reproduce:1. Open attached Unity project2. Enter the play mode Expected result: "This is the MODIFIED value" is printed in th... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project2. Build a Standalone player3. Launch Player Expected Result: Player launches an... Read more
SendMessage warning thrown when calling SetSizeWithCurrentAnchor(Axis, F...
Reproduction steps:1. Open the Project inside of "UIBehaviourBug.zip"2. Open "SampleScene", select the "GameObject" GameObject3. Ins... Read more
When loading up the project Fatal Error UnityEditor.AssetDatabase:LoadAs...
1. Download and open the attached project "Magnetic race copie.zip"-- Fatal Error is then being thrown out -- Reproducible with: 201... Read more
Files are duplicated when moving them in Local package
How to reproduce:1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project2. Go to Packages ... Read more
[XR] Vsync is not displayed in the profiler when running with VR enabled
Steps to reproduce: 1. Create a new project2. Enable VR3. Enter Playmode with HMD connected4. Open the profiler window Expected resu... Read more
IL2CPP generated code calls "try-catch-finally" incorrectly creating wro...
Steps to reproduce:1. Open 'trycatchfinal' project2. Build for Android with IL2CPP3. Inspect the logcat Expected result: Finally blo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open