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[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
Console displays error "UnityException: Creating asset at path Assets/Sc...
How to reproduce: # Open HUB; # Create a new project; # Go to "File" menu and select "Save as Scene Template" sub-menu item; ... Read more
Crash on TextCore::FontEngine::GetFontFaces/errors are thrown when reope...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Opent Window > TextMeshPro > Font Asset Creator 3. Select the “No... Read more
Crash on audio::mixer::UpdateAudioMixerMemory when entering Play Mode
Reproduction steps: 1. Open the user's attached project 2. Open scene "LoadBundleScene" 3. Enter Play Mode 4. If the crash doesn't o... Read more
[PLM] Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro) 2. Open the TerrainRepro scene 3. Generate lighting ... Read more
[HDRP] .DLSSDetected doesn't return correct value when app starts
Affected versions: 2021.2.17f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a16 Steps to reproduce: 1) Open attached project 2) Check t... Read more
CPU implementation of À-Trous filter not working as expected
The CPU implementation of the A-Trous filter has the following issues: * As part of the decomposition, the filter computes the pro... Read more
[Backport] [Android][VideoPlayer] Videos are not played from URL on spec...
How to reproduce: 1. Open the attached project 2. Build & Run on Android devices 3. Navigate to the "URL" scene (scene title is writ... Read more
Game view window image gets stretched when resizing it, or the Editor wi...
How to reproduce: 1. Open the attached "case_1407506" project 2. Open the "SampleScene" Scene 3. Select any Aspect Ratio except for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder