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Orientation issues on the Q10
When exporting projects to the BlackBerry Q10, orientation is not executed as specified in runtime. The following errors occur: User... Read more
tocportion error: toc in manual docs fo Animator
tocportion error: toc for main/animator not found in 'TableOfContents'athttp://docs.unity3d.com/Documentation/Manual/Animator.html Read more
Improve Camera.RenderToCubemap docs and error message
RenderToCubemap(cubemap: Cubemap) docs and error message could be improved. That function actually reads back an image from the GPU ... Read more
Selecting a transition between empty Animations causes Unity to hang
To reproduce:1. Open project EmptyAnimCrashRepro2. Open New Animation Controller3. Select the transition between the animations - Un... Read more
Texture corruption on Mac standalone build after reloading level
To Reproduce:1. Open DrivingSimulator(bugtest) project2. Build and Run (Macstandalone platform)3. Once game is running, press space ... Read more
Project crashes after resume from background on WP8
Steps to reproduce:1. Download "Realistic FPS Prefab" package from Asset Store2. Build and run scene "FPS Prefab Sandbox"3. Press ho... Read more
Broken link in the docs
Steps to reproduce : - go to link http://docs.unity3d.com/Documentation/ScriptReference/Event.html and notice that it's broken *Note... Read more
Bad c# example in documentation
This page:file:///Applications/Unity/Documentation/ScriptReference/PropertyDrawer.htmlhas an error in the C# version of the 2nd to l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor