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0
votes
By Design

GameObject.isActive Property is sometimes ignored when using it with Ani...

Animation

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b9, 2020.1

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Enter the Play Mode4. Inspect the Animation i... Read more

0
votes
Fixed

EditorGUILayout.Popup freezes the Editor on Mac when text contains certa...

IMGUI

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Jan 30, 2020

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.2, 2019.2.17f1, 2019.3.0a1

How to reproduce:1. Open the attached project "1215716.zip"2. In the Menu Bar, open Examples and click on "Editor GUILayout Popup us... Read more

0
votes
Fixed

Override window displays "No Overrides" with "Apply and Revert" options ...

Scene Management

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Nov 11, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more

0
votes
Duplicate

Double clicking Full Stacktrace Log in Console window doesn't open IDE

Windows

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Nov 08, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Download 1197288_repro.zip project2. Enabled full Stack Trace (In Console's window context menu, Stack Trace L... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

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Sep 04, 2019

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Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce:1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project")2. Enter Playmode Expected result: ... Read more

3
votes
Fixed

Error with .NET Standard 2.0 assemblies depending on their place in Assets

Scripting

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Oct 24, 2019

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Version/s: 2018.4, 2019.2.3f1, 2020.1

To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more

2
votes
Fixed

[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...

Universal Windows Platform

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Nov 04, 2019

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Version/s: 2019.2.9f1, 2019.2.10f1

Steps to reproduce:1. Download 1196004_repro.zip2. Switch platform to UWP and build project3. Build the project with Visual Studios4... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
By Design

RealTime Lighting lits the same materials differently after switching pl...

Progressive Lightmapper

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Nov 08, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "TangentIssue.zip"2. Make sure the Android Platform has been selected3. Open Scen... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more

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