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[UI Toolkit] The colors/style of UI Builder elemetns differes from Game ...
How to reproduce:1. Open the attached project2. Open "UIToolkit_scene" scene3. Open UIDocument for that scene in the UIBuilder windo... Read more
Timeline rebuilds and evaluates Playable graph when selecting a timeline...
How to reproduce:1. Open the attached "1367676" project2. Open the Timeline tab (Window -> Sequencing -> Timeline)3. Select th... Read more
Script component properties overlap with other component in the Inspecto...
How to reproduce:1. Open the user's attached project2. Open scene New Scene3. In the Hierarchy window, select "GameObject"4. In the ... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more
[UI Toolkit][Slider] Slider Input Field doesn't show values and there's ...
How to reproduce:1. Open the attached project2. Open UI Document located in Assets -> UI Toolkit -> "interface"3. Take a look ... Read more
[UI Toolkit] The input element jumps into second line after changing the...
How to reproduce:1. Open the attached project2. Open UI Document located in Assets -> UI Toolkit -> "interface"3. Select Input... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps:1. Open the attached Unity project "ParticlesCrash.zip"2. Build and install the application on a device3. In the ... Read more
Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more
Application.logMessageReceived callbacks are cleared when exiting Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Enter Play mode4. Exit Play mode5. Enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved