Search Issue Tracker
Hover style remains on elements after the cursor is moved away when the ...
Reproduction steps:1. Open the attached “UiToolkitTest.zip” project2. Open the “SampleScene” Scene3. Enter the Play mode4. Hover ove... Read more
[Android] [UIToolkit] FPS drops/increase in time consumption in the UI T...
How to reproduce:1. Open the “UIToolkitPerformance.zip“ project2. Open the “TestScene“3. Build and Run for Android (Development Buil... Read more
onDisable not always called for SearchProvider
Bug logged from this discussion: [https://discussions.unity.com/t/custom-searchprovider-doesnt-call-ondisable-when-window-is-closed/... Read more
Build failure errors are cleared in console before you can read them
Steps to reproduce: Create an empty URP project. Import attached SpritePostProcessor.cs script to the project folder. With the conso... Read more
Sprite Library Editor contains corrupted and low resolution icons
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Sprite Editor Library3. Observe the icons Expected r... Read more
[Lost Crypt] Build fails in U6
Steps to reproduce: Ensure IL2CPP module is installed in your editor. Create a new 2D URP project, import Lost Crypt. Build & Ru... Read more
Margins of TMP GameObjects become the same when both are selected
How to reproduce:1. Open the “IN-90722_repro“ project2. Open the “SampleScene“3. Select the “t1“ GameObject4. In the Inspector windo... Read more
Tile Palette 'Z Position' value changes/reverts to the previous value wh...
Reproduction steps:1. Open the attached “IN-91215.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window >... Read more
Creating a Grid in the scene and then deleting it removes the default Grid
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Tile Palette3. Create New Tilemap -> Any Tilemap4... Read more
Default Tile Palette layout cuts of the part of Tile Palette preview
How to reproduce:1. Create a new 2D Unity Project2. Go to Window -> 2D -> Tile Palette3. Observe the Tile Palette preview Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template