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Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and th... Read more
WebGL crash inside GC
How to reproduce:1. Open the attached "UnityTest.zip"2. Build and run the project on WebGL3. Copy 'content' folder from UnityTest/co... Read more
[AI] Area Mask dropdown doesn't display 'Everything' as selected when al...
Area Mask dropdown doesn't display 'Everything' as selected when all options are checked or if 'Everything' option is selected. Step... Read more
Animation behaves differently in Edit and Play modes when animation's Ba...
How to reproduce:1. Open the attached project named "Case_1117299"2. Select the "New Timeline" and Play the Timeline Preview. Observ... Read more
[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprodu... Read more
ToolbarSearchField has missing search icon when clicked and setting its ...
How to reproduce:1. Open the attached project "case_1117293-ToolbarSearchFieldIssue"2. Open the custom Editor Window by going to Win... Read more
[Android] Can't assign a Project Key after Keystore is created
Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch Platform to Android in the Build Settings3) Go to Player Set... Read more
[2D][Sprite Editor] Sprite is not generated from texture when user uses ...
How to reproduce:1. Open any empty Project2. Bring in a PNG Sprite texture, set sprite mode to multiple and apply3. Go into Sprite E... Read more
EventSystem/Physics2DRaycaster do not take SortingGroup components into ...
How to reproduce:1. Open attached project2. Observe that the white toggle is visually layered behind the red toggle due to the Sorti... Read more
OnDeserialize is never called when InitialState is set to true and overr...
How to reproduce:1. Open attached project "InitialState2018.zip" and scene "SampleScene"2. Build And Run a project3. On built applic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field