Search Issue Tracker
Won't Fix
Votes
5
Found in
2017.4.1f1
2018.3.0a1
2018.3.1f1
2019.1.0a1
Issue ID
1117264
Regression
No
EventSystem/Physics2DRaycaster do not take SortingGroup components into account which causes incorrect event propagation
How to reproduce:
1. Open attached project
2. Observe that the white toggle is visually layered behind the red toggle due to the SortingGroup components
3. Enter the Play Mode
4. Try to click on the red toggle
5. Observe that it is impossible because, if SortingGroups are ignored, the red toggle would layer behind the white toggle (since it has a lower Sorting Order on its SpriteRenderer component)
Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14,
Expected results: Both white and red toggles should be clickable
Actual results: red toggle layers behind and isn't clickable
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Usability] Can't create Target Frame Time presets in Profiler
- Text is not displayed in the Inspector window when using Korean characters
- [macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter and passing a default value into it.
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
Resolution Note (2019.2.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.