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0
votes
Won't Fix

~5-7 ms Physics.Processing spikes periodically appear in a relatively em...

Mobile

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Aug 28, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2, 2021.1

Repro steps:1. Open attached project2. Create a Physics Material and set Bounciness to 13. Attach the material to the plane and sphe... Read more

0
votes
Fixed

FrameAll command does not frame an Infinite track correctly

Package: Timeline

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Aug 28, 2020

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Version/s: 1.4.0

1) Create a new timeline2) Add an animation track, along with an animator binding.3) Add keyframes to this track4) Zoom out and pan,... Read more

0
votes
By Design

[ScriptableObject] Script loses reference to ScriptableObject after comp...

Serialization

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Aug 28, 2020

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Version/s: 2018.4, 2019.4.6f1, 2020.2

Reproduction steps:1. Open attached project "Scriptable.zip" and scene "ScriptableObjectIssue"2. In Project window, open "MyBuggyScr... Read more

0
votes
Fixed

[2D Sprite Shape] Assertion failed exception is thrown on undoing after ...

Package: 2D Sprite Shape

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Aug 28, 2020

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Version/s: 5.0.1

Assertion failed exception is thrown on undoing after clicking on Create Range button. Steps to repro:1. Create a new project.2. Pro... Read more

0
votes
Fixed

NullReferenceException error is thrown on installing any package when Sc...

Scene Template

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Aug 28, 2020

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Version/s: 2020.2.0a15, 2020.2.0b1

-NullReferenceException error is thrown on installing any package when New scene Template window is open.-Template window becomes bl... Read more

0
votes
Fixed

[2018.4] Exception in UnitySetUp is not thrown because of exceptions thr...

Package: DS - Unity Test Framework

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Aug 28, 2020

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Version/s: 1.1.0

How to reproduce:1. Open the attached project2. Open the test runner and run the tests3. Look at the tests in the group named "Doesn... Read more

0
votes
Active

"Clear Results" does not clear the bottom panel

Package: DS - Unity Test Framework

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Aug 28, 2020

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Version/s: 1.1.14

See screen shot. I would expect "Clear Results" to clear all test-related state: The success/fail state of each test in the tree The... Read more

3
votes
Won't Fix

Using "Run all in player (Android)" does not update test tree with test ...

Package: DS - Unity Test Framework

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Aug 28, 2020

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Version/s: 1.1.9

Reproduction steps:1. Open "tdd-asteroids-master 5.zip" project2. Open the Play mode Test Runner3. "Run all in player" Case#1:Expect... Read more

0
votes
Active

Debug.Log() Context not highlighted when pressed after printing in Test ...

Package: DS - Unity Test Framework

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Aug 28, 2020

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Version/s: 1.1.9

Repro steps:1. Open attached "case-1170589.zip"2. In the Editor, go to "Window" > "General" > "Test Runner" > "EditMode" &g... Read more

0
votes
Active

Test case inheritance breaks ValueSource reference to a static field whe...

Package: DS - Unity Test Framework

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Aug 28, 2020

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Version/s: 1.1.9

How to reproduce:1. Open the attached project ("case_1166130-ValueSourceFail.zip")2. Open the Test Runner window3. Run the tests Exp... Read more

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