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0
votes
Fixed

[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...

DirectX12

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Jul 17, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a18

How to reproduce:1. Open the attached project named "Case_1263936"2. Open the Test Scene and enter Play mode3. Observe two meshes an... Read more

0
votes
Won't Fix

Crash on "Begin MonoManager ReloadAssembly" when opening a specific project

Mono

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Jul 17, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps:1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 202... Read more

15
votes
Fixed

Linux Editor returns the "O" key's KeyCode when the Space key is being p...

Linux

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Jul 17, 2020

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Version/s: 2019.4.4f1, 2020.2, 2020.2.0a16

How to reproduce:1. Open the attached project (1263921.zip)2. Open the "SampleScene"3. Enter Playmode4. Press the spacebar5. Observe... Read more

0
votes
Fixed

[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...

IL2CPP

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Jul 17, 2020

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Version/s: 2020.1.0b2, 2020.1.0b14, 2020.2.0a3

Reproduction steps:1. Open the attached "1263916 repro" project2. Open Build Settings from File > Build Settings3. Make sure that... Read more

0
votes
Fixed

Creating a Render Texture throws Assertion Error when size is set to 163...

Texture

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Jul 17, 2020

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Version/s: 2018.4, 2020.1.0b14, 2020.2

How to reproduce:1. Create a new project2. Right-click in the Project window and go to Create > Render Texture3. In the Inspector... Read more

1
votes
Fixed

Crash on mono_method_signature_checked when selecting a Context Menu opt...

Inspector Framework

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Jul 17, 2020

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Version/s: 2019.3.0a6, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1263906"2. Open scene "SampleScene" and script "AbstractClass"3. In the Hierarchy, make... Read more

0
votes
Fixed

[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...

Mesh

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Jul 17, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached VideoBoundsMeshRoot Bone ... Read more

0
votes
Fixed

The "Component Name (Removed)" title bar in the Inspector is not cleared...

Scene Management

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Jul 17, 2020

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Version/s: 2020.2.0a4, 2020.2.0a18

When a component is removed from the Prefab instance and it is unpacked then "Components label (Removed )" appears in the inspector.... Read more

0
votes
By Design

[HDRP] Refractive material rendering issues when used with reflection pr...

Package: Scriptable Render Pipeline HD

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Jul 17, 2020

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Version/s: Master 2020-07-17

When a refractive material is used on a sphere, box shape artefacts are visible. The issue occurs only when the sphere is being infl... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

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