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0
votes
Fixed

[Editor] "Gizmos" and "Layer Collision Matrix" Properties tooltip missin...

Physics2D

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Sep 09, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b3

The tooltip is missing for "Gizmos" and "Layer Collision Matrix" Properties under "Physics2D" in the "Project Setting" window, Refer... Read more

0
votes
Fixed

[Input System] Performing an action with a Mouse Click before cancelling...

Package: Input System

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Sep 09, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open user's "Gamepad Hold Bug" project2. Open Assets/SampleScene3. Plug a Gamepad into the PC4. Enter Play Mode5... Read more

2
votes
Fixed

[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...

IL2CPP

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more

0
votes
Fixed

[Cinemachine] Reset functionality doesn't work for Custom Blends in Cine...

Package: Cinemachine

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Sep 09, 2020

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Version/s: 2.6.2, 2.5.0, 2.3.3

Reset functionality doesn't work for Custom Blends in CinemachineBraine, refer attached video Steps to repro:1. Create a New Project... Read more

0
votes
Fixed

[Memory Profiler] Orange highlight shows different data when changing it...

Package: Memory Profiler

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Sep 09, 2020

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Version/s: 0.2.5-preview.1

How to reproduce:1. Open the attached project "case1276377.zip"2. Open Memory Profiler window3. Open snapshots called "1" and "2"4. ... Read more

0
votes
Fixed

[Memory Profiler] Snapshots labels do not match in different window plac...

Package: Memory Profiler

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Sep 09, 2020

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Version/s: 0.2.5-preview.1

How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more

0
votes
Fixed

[Shaders] Compute shader preprocessor warnings and errors don't get forw...

Shader System

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Sep 09, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps:1) Create a ComputeShader asset2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (the ... Read more

0
votes
Fixed

Variables that have the NotKeyable attribute are still animatable when t...

Animation

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Sep 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.1

How to reproduce:1. Open user's attached "CleanProject" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "GameOb... Read more

0
votes
Fixed

[Memory Profiler] Search field 'contains' doesn't open after performing ...

Package: Memory Profiler

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Sep 09, 2020

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Version/s: 0.2.5-preview.1

How to reproduce:1. Open the attached '1276361.zip' project2. Open Window>Analysis>Memory Profiler window3. In the Workbench o... Read more

0
votes
Fixed

[Cinemachine] Custom Blends dropdown arrow icon is misaligned in Cinemac...

Package: Cinemachine

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Sep 09, 2020

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Version/s: 2.6.2, 2.5.0,2.3.3

Custom Blends dropdown arrow icon is misaligned in CinemachineBraine, refer attached screenshot. Material is configured gracefullySt... Read more

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