Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0b13
2020.1.0f1
Issue ID
1266758
Regression
Yes
GameObject is lagging in the Scene View while changing positions when its Transform position value is adjusted in the Inspector
How to reproduce:
1. Create a new project
2. Right-click in the Hierarchy go to 3D Object > Cube
3. Select the newly created "Cube" GameObject
4. Select it and adjust the X position in the Inspector by fast dragging the X value
5. Inspect the Scene View
Expected result: Cube is smoothly changing position in the Scene View
Actual result: Cube is lagging when changing position in the Scene View
Reproducible with: 2020.1.0b13, 2020.1.2f1, 2020.2.0a15
Not reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.0b12, 2020.2.0a16, 2020.2.0a20
Notes: the lag is noticeable only when the values are adjusted fast(check out the attached video)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Resolution Note (fix version 2020.2):
Fixed in 2020.1.0a16