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Shader error when using Metal Graphics API and shaders use native 16-bit...
How to reproduce:1. Open the attached “Shader16Bug.zip“ project2. Open the “SampleScene“ Expected result: No errors in the ConsoleAc... Read more
Renderer Feature sub-assets aren't updated when removing or adding them
How to reproduce:1. Open the attached “AR Shader Demo.zip“ project2. Select “URP-HighFidelity-Renderer“ asset in the Settings folder... Read more
Animator sets an incorrect Emmision color when entering Play Mode
How to reproduce:1. Open the attached “EmissiveRepro.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expected result: ... Read more
Children of a Prefab change order in the Hierarchy after changing the Ed...
How to reproduce:1. Open the “IN-49246_repro.zip“2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hierarch... Read more
SGICE002 error is thrown when opening the project
How to reproduce:1. Open the “IN-49894_repro“ project2. Observe the Console Expected result: SGICE002 error is not seen in the Conso... Read more
[iOS] Scanned object’s plane is detected incorrectly when the object is ...
How to reproduce:1. Build And Run the user’s attached “arfoundation-samples.zip” project on an iOS device2. Open “Plane Detection” &... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps:1. Open the “DepthNormalWebGL“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the rightmost qua... Read more
High CPU usage in Editor due to mono-2.0-bdwgc.dll when idle
Reproduction steps:1. Open the attached project “CPU_Idle”2. Open the Task Manager3. Observe the Unity Editor’s CPU usage Expected r... Read more
Can't rebuild hair using Hair System in the Player
How to reproduce:1. Open the user-attached project “TestHairHDRP”2. Click Build And Run3. In the Player press the “Space” key4. Obse... Read more
Prefab with sub-assets and the Component with [SerializeReference] cause...
How to reproduce:1. Open the user-attached project “LocalizedStringPrefabSubobject”2. Double-click the “Prefab” Asset in the Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field