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[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...
How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more
Performance downgrade in Play Mode while being in Prefab Mode
Steps to repro: 1. Open attached project "Performance Issue.zip" 2. Make sure you are in Level_1 scene (Assets/Levels/1 world/Level_... Read more
Image preview Properties in the Import Settings are poorly visible when ...
How to reproduce: 1. Open the attached "Repro1181766.zip" Project 2. Click on "320bg.png" File in the Project View 3. Resize the Ima... Read more
Actionmap editor search box needs "template" dropdown
-e: there is a search box in this window but it is not clear what and how can be searched with it --having a dropdown similar to the... Read more
[Test Runner] Test status is not reflecting updated result on clicking o...
Test status is not reflecting updated result on clicking on Clear Results button in the toolbar Steps to Reproduce: 1. Create a new... Read more
Search in action map editor throws exception on entering space
-e: see title -repro: --open action map editor --click into the search box --press space --NOTICE an exception is thrown: IndexOutO... Read more
[VCS] Adding Probuilder package while under version control throws API U...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Add the Probuilder Pa... Read more
Force Text setting for Asset Serialization doesn't get applied to all as...
Steps: 1. Clean up setting to default. Check that Asset Serialization mode in Unity is set to Force Text. 2. Create a new project 3.... Read more
[MacOS] Project settings window always stays behind build settings window
When you have the project settings window and build settings window open at the same time, the project settings window will remain u... Read more
[Android] Crash on Android x86 when attempting to use JNI methods on a b...
Repro steps: 1. Open the attached project 2. Switch build target to Android 3. Build and run on Android 4. Press the "Test JNI!" but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System