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Log file doesn't open when clicking "Open log file" button in Developer ...
How to reproduce:1. Open the user's project in the edit section link "Dropbox: "2. Navigate to and click Autobuilds > Windows >... Read more
[HDRP] Poor default settings for Contact Shadows quality levels
We provide 3 quality levels that control only once checbox to turn off and on Contact shadows. However all (low, mid, high) = contac... Read more
HDRP Volume Profile Switching shows black squares when sky and volume Ba...
How to reproduce:1. Open user's attached project from "HDRP HDRI Skybox Bug.zip"2. Double click scene in Project Browser "HDRP Dome ... Read more
'MainTex' property of a custom material is not updated when selecting a...
How to reproduce:1. Open the user's attached project2. Open the 'Maze' Scene3. In the Hierarchy window select the 'Wrong' object4. I... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
Shortcut Window throws errors when UI Toolkit is in use
How to reproduce:1. Create a new 3D Template Project2. Navigate to "Window" > "Package Manager" > "+" > "Add package from g... Read more
Model rotates 90 degrees when upgrading project from version 2020.2.0a20...
How to reproduce:1. Open the user's attached project from "BastionTest.zip" with version "2020.1.4f1"2. Observe model standing upwar... Read more
[GPU PLM] Editor stalls on closing with various RIF errors after ungrace...
Steps to repro:1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374d... Read more
[Prefabs] Blue highlight (Override indicator) is misaligned for Cooking ...
Blue highlight (Override indicator) for Cooking options dropdown in the Mesh Collider is misaligned, Refer the attached video Steps ... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed