Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in [Package]
0.9.5
Issue ID
1181765
Regression
No
Actionmap editor search box needs "template" dropdown
-e: there is a search box in this window but it is not clear what and how can be searched with it
--having a dropdown similar to the one in the Project window that offers the available selections would be nice
--available selections:
---“foo” searches action and binding names
---“g:foo” searches “binding groups” (i.e. control schemes).
---“d:foo” searches layouts layouts (i.e. devices like gamepad, “d:gamepad” -> all gamepad bindings)
-repro:
--open action map editor
--NOTICE the search box has no search template dropdown
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Resolution Note:
added to our backlog