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[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...
Steps to reproduce:1. Create or open any project with ShaderGraph2. Create or open any existing Shader Graph asset3. Create a new Sh... Read more
[Editor] Sorting Layers are created with the same name under Tag and Lay...
All newly created "Sorting Layers" share the exacts same name under "Tag and Layers" Settings from Project Settings window, Refer to... Read more
[Editor] Values under Project settings window doesn't update on selectin...
Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more
[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...
Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more
[Preset] Reset functionality does not work for the "Layer Collision Matr...
When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more
[UIR] UI Toolkit runtime resize bug with Graphics.Blit
Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which ... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce:1. Create a new Unity project2. Select any GameObject3. Enter a large value into one of its Position/Rotation/Scale... Read more
[URP] depth texture sample node does not use correct texture in some frames
Steps to repro:1a. new universal rp template project1b. add attached graph to a material, add the material to an object2. arrange wi... Read more
Assets with some long filenames cause Mac import progress bar to assert ...
How to reproduce:1. Open user-submitted project (1268063-Minimal-Repro.zip) Expected result: the project is loaded successfullyActua... Read more
[IMGUI] "Auto Sync Transforms" Property tooltip missing under "Physics" ...
Tooltip is missing for "Auto Sync Transforms" Property under "Physics" in the "Project Setting" window, Refer attached video Steps t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default