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Fixed in 10.3.X

Votes

0

Found in [Package]

9.x

Issue ID

1268134

Regression

No

[ShaderGraph] Graph Inspector > Node Settings textfields do not scale properly, making it hard to read/edit longer inputs

Package: Shader Graph

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Steps to reproduce:
1. Create or open any project with ShaderGraph
2. Create or open any existing Shader Graph asset
3. Create a new Shader Graph property
4. Select the created property
5. Write a relatively long name for the property, so it would go beyond the bounds of textfield (Graph Inspector -> Node Settings -> Name)
6. Scale the Graph Inspector window to see the whole name

Expected result: Textfield should be fixed to the window when expanding it
Actual results: Textfields only stretch when expanding the window, forcing to expand the window way more than you need to in order to see the whole name

Reproducible with: ShaderGraph 10.2.2 (2020.2.3f1)

  1. Resolution Note (fix version 10.3):

    Shader Graph 10.3 and later versions are available in Unity 2020.2.3f1 and newer releases

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