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Fixed in 1.0.0-preview.10
Found in [Package]
[UIR] UI Toolkit runtime resize bug with Graphics.Blit
Using Graphics.Blit during an Update modifies the layout of the root visual element because it modifies RenderTexture.active, which is then considered as the final render target.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- RootEditor predicate for GameObjects disables Drag and Drop in the Scene View
- Slider OnValueChanged event is not called when changing value from the Inspector
- [Static Analysis] Defect 672865 in Modules/QuickSearch/Editor/QueryEngine/QueryToken.cs
- [HDRP]Template Light Map is corrupted on first launch before rebaking
- CustomEditor List scrolls down when pressing Enter and ListView.selectionType is set to None