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Custom Settings Provider does not save edited values
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project Settings > MyCustomSettingsProvider 3. Change one of ... Read more
ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce: 1. Open the attached project "listRepro" 2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue) 3. ... Read more
Wav file is distorted after importing it into Unity
Reproduction steps: 1. Created a new Project 2. Copy the attached file "clickminor.wav" into the Assets folder 3. Preview the sound ... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps: 1. Create a project using the High Definition RP template 2. Press Play 3. Observe the camera rotation when movi... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps: 1. Create a new project 2. Select any GameObject with a transform in Hierarchy 3. In inspector grab an invisible... Read more
Solid green rectangles drawn using the Mesh API are of uneven thickness
Steps to reproduce: 1. Download and open "New Unity Project.zip" 2. Click on Window > UI Toolkit > TextDebugWindow 3. Use mouse whee... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps: 1. Open the attached 'Prefab Bug' project 2. Open the 'SliderPrefab' in Prefab Mode 3. Enter the Play mode 4. Ob... Read more
[Metal] Changing Adaptive Resolution Level asks for unsupported texture ...
How to reproduce: 1. Create a new project 2. Download Adaptive Performance package via Package Manager 3. Install two Adaptive Perfo... Read more
[iOS] Shader Compiler IPC Exception is thrown when compiling tessellatio...
Reproduction steps: 1. Download and open the attached "ShaderCompilerIssue-2021.1.zip" project 2. In the menu bar, press Test > Buil... Read more
Input Fields activate on mouse down when dragging UI elements in Scroll ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scene 3. Go to the Game view 4. Enable "Maximize On Play" in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file