Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.23f1
2021.2
2022.1
2022.2
Issue ID
1384257
Regression
No
uGUI's Slider's onValueChanged event is fired in Prefab Mode when entering Play Mode
Reproduction steps:
1. Open the attached 'Prefab Bug' project
2. Open the 'SliderPrefab' in Prefab Mode
3. Enter the Play mode
4. Observe the Console
Expected result: The Slider was not moved, the SliderWasMoved method was not called
Actual result: The SliderWasMoved method was called, the InstanceID of the Prefab is different in the Awake and the SliderWasMoved methods
Reproducible with: 2019.4.34f1, 2020.3.26f1, 2021.2.8f1, 2022.1.0b3, 2022.2.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a6