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UI scaling inconsistent in macOS editor between 2017.2.0a3- and 2017.2.0...
How to reproduce:1. Open QA-supplied project using Unity 2017.2.0a3 or earlier, load scene "REPRO"2. Memorize or screenshot the Game... Read more
Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...
Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time)2. Drag "Water" from "Shaders" folder, to "New Mat... Read more
[Windows] System.Net.Sockets.SocketException when saving is run through...
Steps to reproduce:1. Open user attached project on Windows2. Hit Play3. Go to "Window > Editor Test."4. Press "BestHTTP"5. Check... Read more
After baking Lighting map with missing skybox material object becomes re...
Steps to reproduce:1. Download 957355_repro.zip and open "main" scene2. Set Skybox material to None3. Bake Lighting maps Expected re... Read more
[osx][opengl] Scene flickers for a bit after splash screen disappears if...
Steps to reproduce: 1. Create new project2. Set graphics API to OpenGLCore3. Build and run4. Launch in fullscreen native resolution ... Read more
Preview of multiple sprites in the inspector are overlapping
To reproduce:1. Open attached Unity project "MultiSpritePreview.zip"2. Go to Assets --> Prefabs3. Click on one of the prefabs, th... Read more
[Visualizations] PLM Baked Albedo visualization textures does not update...
If scene visualization is set to Albedo and PLM is the selected lightmapper, moving objects with albedo textures in auto mode causes... Read more
UI Text size becomes bigger when using Scale With Screen Size and width ...
Steps to reproduce:1. Download 940282_repro.zip2. Open scene3. Set font size to 14. Set font size to 2 Expected results: Increasing ... Read more
[shaders](Regression) #pragma target 4.0, 4.6, 5.0 not working on some A...
Step:1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines.2. Build to Android phon... Read more
Unity crashed when capturing an input feedback and took off and put on t...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/MainScene.unity scene3. Play the scene (when Mixed Reality ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open