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[IL2CPP] Type.GetType() fails on ARMv7
To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device.2. Observe that all Type.... Read more
Wrong Japanese fallback font on iOS 8.2
On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more
There is no drag threshold in the Scroll Rect
1. Open the attached project2. Open TestScene3. Play and observe the behavior4. When you drag buttons just a little bit the click ca... Read more
[Mobiles]"<RI.Hid>" errors thrown when connecting a Mobile Device
To reproduce:1. Create a new project2. Connect a windows phone 8 or android device to your pc3. Notice the errors in console:"<RI... Read more
AssetDatabase.GetDependencies returns unused texture
To reproduce:1. Open attached example project (Assets/scene.scene).2. Select "Assets/material" in the project.3. Notice the material... Read more
When a Scrollbar is set on a ScrollRect you can no longer control the si...
How to reproduce: 1. Open the attached project2. Open "Test" scene (it has ScrollRect created, a content view for the ScrollRect, wh... Read more
[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce:1. Download attached "GyroscopeTest.zip" project and open in Unity2. Go to Menu bar-> Edit-> Project Settings... Read more
Prefab with RectTransform does not apply or revert changes properly
Steps to reproduce:1. Open Unity2. Create a UI element with a RectTransform and make it into a prefab3. Press "Apply" on that prefab... Read more
[MeshImport] Mesh compression corrupting Normals
When compressing a mesh with low compression settings, the normals are very low quality, it looks like the xy components are being c... Read more
Built project crashes sometimes with OpenAdapter10 and Behaviour::Transf...
To reproduce:1.Extract attached "repro.zip" file.2.Inside it there is a already built project and project source.3.Run "start_loop.b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC