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Fixed in 2017.1.X

Votes

0

Found in

4.6.1p2

Issue ID

709609

Regression

No

[MeshImport] Mesh compression corrupting Normals

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When compressing a mesh with low compression settings, the normals are very low quality, it looks like the xy components are being compressed to 8 bits per channel and the z calculated.

Steps to Reproduce:

Open Scene.unity
Observe sphere which renders with shader to show normals
Select K_Test_Sphere in project pane
Turn Mesh compression off in inspector
Turn back on with low, medium & high settings
Observe sphere

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