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1
votes
Won't Fix

[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered a...

Package: PostProcessing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps: 1. Open the attached project ("1313190Repro.zip") 2. Open the "SampleScene" scene 3. Enter Play mode Expected r... Read more

0
votes
Fixed

Recorded Image Sequence with Recorder and FXAA enabled produces image wi...

Package: PostProcessing

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Feb 24, 2022

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Version/s: 3.0.3

Reproduction steps: 1. Open the attached “1406776.zip” project 2. Open the “SampleScene” Scene 3. Window > General > Recorder > Reco... Read more

0
votes
Duplicate

[M1] Object with Transparent / Fade Material shows through opaque object...

Package: PostProcessing

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Dec 22, 2021

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Version/s: 3.2.0

How to reproduce: 1. Open the user's attached project "ssr transparency issue.zip" 2. Build and Run Expected result: The object wit... Read more

0
votes
By Design

Game build appears black when Post Processing layer on Camera is used

Package: PostProcessing

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Dec 18, 2021

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Version/s: 3.2.0

Reproduction steps: 1. Open user's attached project 2. In Hierarchy go to the Main Camera object 3. In the inspector make sure that ... Read more

7
votes
Fixed

Compilation errors are thrown after Post Processing is installed when Bu...

Package: PostProcessing

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Dec 16, 2021

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Version/s: 3.2.0

Reproduction steps: 1. Create a new project 2. Disable VR Built-in package 3. Install Post Processing package 4. Observe the Console... Read more

0
votes
Fixed

Alpha Buffer Postprocess is not working on iOS build target

Package: PostProcessing

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Dec 11, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open project "ppfx repro.zip" 2. Enter the Play Mode 3. In the Hierarchy window select "Main Camera" and in the... Read more

0
votes
Fixed

[Android] App crashes when adding post processing with 'TransparentFX' ...

Package: PostProcessing

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Oct 03, 2021

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Version/s: 3.1.1

How to reproduce: 1. Open the attached user's project 'Strategy.zip' 2. Build and Run the application on an Android device Expected... Read more

0
votes
Fixed

Screen space refelctions not working when the graphics API is set to Ope...

Package: PostProcessing

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Sep 25, 2021

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Version/s: 3.1.1

How to reproduce: 1. Open the user attached project (reflectionSample.zip) and make sure the "SampleScene" is open 2. In the Scene v... Read more

1
votes
Fixed

[Post Processing] Meshes are rendered with background bleeding through t...

Package: PostProcessing

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Jul 18, 2021

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Version/s: 3.0.3

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Game View Expected result: FXAA is appl... Read more

1
votes
Fixed

Enabling FXAA results in a worse effect than No Anti-Aliasing when using...

Package: PostProcessing

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Jun 21, 2021

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Version/s: 3.1.0

How to reproduce: 1. Open the user's attached "anti-aliasing" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the... Read more

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