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0
votes
Fixed

Post-Processing layer's OnPreCull method creates a material every frame

Package: PostProcessing

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Sep 05, 2019

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Version/s: 2.1.7

Steps to reproduce:1. Download attached project2. Turn on Deep Profiling in the Profiler3. Enter play mode4. Pause the game and disa... Read more

4
votes
Not Reproducible

Post Processing shader error Kernal MultiScaleVODownsample1 not found in...

Package: PostProcessing

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May 30, 2019

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Version/s: 2.1.2

Post Processing shader error when running scenes loaded from a Player or Asset Bundles. To reproduce:1. Open attached project2. Buil... Read more

3
votes
Fixed

"Invalid pass number (1) for Graphics.Blit (Material "(Unknown material)...

Package: PostProcessing

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Apr 23, 2019

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Version/s: 2.1.0

Reproduction steps:1. Build bundles for the editor (WindowsStandalone or MacStandalone)2. Install Post Processing stack 2.0.17-previ... Read more

0
votes
Fixed

Darker Post Processing effect when platform is set to iOS or Android

Package: PostProcessing

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Mar 05, 2019

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Version/s: 2.1.4

How to reproduce:1. Open attached Unity project2. Change platform to Android or iOS3. Load "SampleScene" scene Expected result: Slig... Read more

0
votes
Won't Fix

When using the PP Debug with Forward rendering, Instanced Terrain does n...

Package: PostProcessing

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Mar 11, 2019

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Version/s: 2.1.4

How to reproduce:1 Open the "SampleScene" in the attached "instancedTerrainNormalsForwardPath.zip" Project2. Note that the "Main Cam... Read more

0
votes
Duplicate

[XR][OpenXR][Oculus][Post-Processing] View in HMD is darker and sometime...

Package: PostProcessing

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May 18, 2021

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Version/s: 3.1.0

Reproduction steps:1. Open the user's attached "debugDOF.zip" project2. Load the "LoaderScene"3. Enter Play mode4. Put on HMD Expect... Read more

0
votes
Fixed

[XR][Post Processing] Image has horizontal blur when using built-in XR S...

Package: PostProcessing

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Apr 13, 2020

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Version/s: 2.1.0

How to reproduce:1. Open SampleScene from "SinglePassBlur.zip"2. Start Play mode3. Inspect text in Game view while toggling Post-pro... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

2
votes
Won't Fix

[Post Processing] Black artifacts appear when using Screen Space Reflect...

Package: PostProcessing

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Dec 16, 2020

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Version/s: 3.0.2

Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Observe the Game view Expected result: The game vie... Read more

0
votes
Fixed

[Android] [Vulkan] PostProcessingV2 Ambient Occlusion gives heavily dist...

Package: PostProcessing

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Jun 22, 2018

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Version/s: 2.0.11-preview

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan3) Build and Run project... Read more

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